› Foros › Retro y descatalogado › PlayStation
̶0̶5̶/̶M̶A̶Y̶/̶2̶0̶2̶4̶
̶A̶f̶t̶e̶r̶ ̶a̶ ̶l̶o̶n̶g̶ ̶a̶n̶d̶ ̶m̶u̶c̶h̶ ̶a̶n̶t̶i̶c̶i̶p̶a̶t̶e̶d̶ ̶w̶a̶i̶t̶,̶ ̶t̶h̶e̶ ̶n̶e̶w̶ ̶P̶S̶I̶O̶ ̶f̶i̶r̶m̶w̶a̶r̶e̶ ̶u̶p̶d̶a̶t̶e̶ ̶i̶s̶ ̶a̶v̶a̶i̶l̶a̶b̶l̶e̶ ̶f̶o̶r̶ ̶d̶o̶w̶n̶l̶o̶a̶d̶.̶ ̶S̶i̶m̶p̶l̶y̶ ̶r̶e̶g̶i̶s̶t̶e̶r̶ ̶y̶o̶u̶r̶ ̶d̶e̶v̶i̶c̶e̶ ̶f̶r̶o̶m̶ ̶y̶o̶u̶r̶ ̶a̶c̶c̶o̶u̶n̶t̶ ̶v̶i̶a̶ ̶t̶h̶e̶ ̶'̶R̶e̶g̶i̶s̶t̶r̶a̶t̶i̶o̶n̶s̶'̶ ̶p̶a̶n̶e̶l̶ ̶a̶n̶d̶ ̶u̶p̶d̶a̶t̶e̶ 🎉
The firmware update has been delayed until tomorrow due to an issue with MySQL. Sorry for any inconvenience.
EMaDeLoC escribió:Casi casi, pero aún no...̶0̶5̶/̶M̶A̶Y̶/̶2̶0̶2̶4̶
̶A̶f̶t̶e̶r̶ ̶a̶ ̶l̶o̶n̶g̶ ̶a̶n̶d̶ ̶m̶u̶c̶h̶ ̶a̶n̶t̶i̶c̶i̶p̶a̶t̶e̶d̶ ̶w̶a̶i̶t̶,̶ ̶t̶h̶e̶ ̶n̶e̶w̶ ̶P̶S̶I̶O̶ ̶f̶i̶r̶m̶w̶a̶r̶e̶ ̶u̶p̶d̶a̶t̶e̶ ̶i̶s̶ ̶a̶v̶a̶i̶l̶a̶b̶l̶e̶ ̶f̶o̶r̶ ̶d̶o̶w̶n̶l̶o̶a̶d̶.̶ ̶S̶i̶m̶p̶l̶y̶ ̶r̶e̶g̶i̶s̶t̶e̶r̶ ̶y̶o̶u̶r̶ ̶d̶e̶v̶i̶c̶e̶ ̶f̶r̶o̶m̶ ̶y̶o̶u̶r̶ ̶a̶c̶c̶o̶u̶n̶t̶ ̶v̶i̶a̶ ̶t̶h̶e̶ ̶'̶R̶e̶g̶i̶s̶t̶r̶a̶t̶i̶o̶n̶s̶'̶ ̶p̶a̶n̶e̶l̶ ̶a̶n̶d̶ ̶u̶p̶d̶a̶t̶e̶ 🎉
The firmware update has been delayed until tomorrow due to an issue with MySQL. Sorry for any inconvenience.
Osea, que el jodio me va a cerrar la boca y va a cumplir lo de la semana, o casi.
tic escribió:Leo en discord que ya ha salido el firmware.
.
Cybdyn Systems — PSIO Firmware and Software Update Information
Menu System V2.7.7 | ARM V2.8.3 | FPGA DTY7 19/01/24
ARM/FPGA Changes
= Lower SPU RAM data streaming support added. Fixes freezing, missing animations and/or broken audio in
"Crash Team Racing", "Toshinden Subaru", "South Park Rally", “Hercules”, "International Track and Field",
"WipEout XL", "Internal Section", "Vib Ribbon", "Abalaburn" and any other unknown titles that rely on the
lower SPU data.
= SD Card writing capabilities added.
= ATV handler rewritten and moved from the ARM to the FPGA.
= Command handler redesigned to use system tick timing.
= USB subsystem completely rewritten and PSIO will now act as a ‘Human Interface Device’.
= New debugging subsystem embedded into the core.
= "40 Winks" no longer freezes on startup at the copyright screen.
= "Langrisser IV" no longer freezes at a black screen when starting.
= "Little Big Adventure" will now play CDDA music correctly.
= "Need for Speed: Porsche Unleashed" will now loop CDDA music correctly.
= "Survivor Redux" will no longer crash the Menu System.
= "Soul Edge", "Soul Blade" and "Salamander" no longer have broken equalisers in their sound test menus.
= "Twisted Metal Ill" will now play the CDDA character information tracks correctly.
= "WipEout 3" will now loop CDDA music correctly.
= "WipEout XL" will no longer freeze randomly.
= "WWF In Your House" no longer has corrupted music on the character selection screen.
Fastboot Changes
= Added support for K1V5 (fixes ‘Crisis Beat’).
= Added support for K1V5_SPU (fixes multiple games listed above dependent on the SPU data).
Menu System
Bug Fixes
= When scrolling up in the ‘Options Menu’, the scrolling sound effect had the wrong pitch.
= 'Fastboot on Game Boot' is now forcefully disabled on some Japanese PlayStation consoles.
= No more 30 FPS slowdowns or bottlenecks in certain areas of the Menu System.
= Lightguns now display an error when no controller is plugged into port 2 instead hiding the games list.
= Fixed potential memory overflows as well as incorrect castings.
= Updating by USB will no longer brick cartridges.
= The on-screen keyboard can now select alphanumeric elements whilst holding the caps lock symbol buttons.
= When resetting the options to their defaults, progressive scan now resets correctly.
= Sometimes when loading the wallpaper it would become semi-corrupted.
= Closing the burn-in timer with no SD Card could execute a select event.
= Loading from the CD-ROM will now show a proper warning dialog.
New Features
= Anew EXTDSP hook was added for LoadExec called 'K1V5'.
= Memory Card Manager added.
= 'MemCard Pro' & 'PS1 Digital’ support added.
= You can now add the files “LE_K1V1’, ‘LE_K1V2’, ‘LE_K1V3’, ‘LE_K1V4’, ‘LE_K1V5’, ‘MB_K1V4’, ‘MB_K1iV9’,
‘MB_K1V5_SPUH’ and ‘MB_K1iV5_SPUF’ to override the EXTDSP mode for Midboot for each individual game
(LE denoting LoadExec and MB denoting Midboot).
= Midboot ‘K1V4’, ‘K1V5’, ‘K1V5_SPUH’ and ‘K1V5_SPUF’ are now options.
= Wallpapers can now be enabled on older CXD8514Q GPU's.
= Wallpapers now load considerably faster into memory.
= When 'Quick Starting’ a game, the selected (auto or manual) EXTDSP mode will now be displayed as a string.
= The background audio track selection menu is no longer visible on firstboot due a bug in the library code.
= The boot times have been slightly shortened.
= Firmware updating is now executed in a system callback.
= Firmware update times have been significantly shortened.
= Awarning will now show if you attempt to boot a PAL game on a NTSC-J console.
= The anti-aliasing on the PSIO logo was manually refined so it looks better against wallpapers.
= The selection bar colour can now be set to black.
= Code optimisations and various bug fixes.
= The responsiveness of navigation within the Menu System has been improved.
= There's been an extreme speed increase in 2D and 3D rendering.
= The number of checks done on the SD Card per loop iteration has been reduced to save CPU time.
= When changing SD Cards & the wallpaper option is enabled, the wallpaper will now be displayed.
= Decreased the brightness of the horizontal white lines on the main menu from 255 to 200.
= The scroll position arrows now have a slight fade in and fade out animation.
= The ‘List of Changes' and ‘Diagnostic’ windows have improved scrollers.
= Security implementations severely improved.
= ‘Show List of Changes’ added to the 'Menu System Options’ list.
= CD-ROM loading won't show a warning in the dialog as it's now displayed when booting from the CD-ROM.
= When reading the ‘System Information’, a message box now displays stating the task being performed.
EMaDeLoC escribió:@tic Que el PSIO le pasa al MemCardPro la ID del juego para que el segundo cambie al VMC (Virtual Memory Card) de ese juego o cree una nueva a su nombre.
Así lo tienes puesto y no tienes que tocar nada, cada vez que cambias de juego se cambia automaticamente al VMC que corresponda.
Y en principio al MemCardPro que corresponde a PS1. No sé si la 2 es compatible también.
EMaDeLoC escribió:@Kasios Un mod que le da salida HDMI a la consola. Me imagino que será lo mismo que la MemCardPro, el PSIO le pasará la ID del juego y así se activaran configuraciones personalizadas para cada juego.
EMaDeLoC escribió:@Kasios Si, exacto, el que se suelda a la GPU y elimina el puerto serie por el conector HDMI.
TruEvilSable escribió:A mi me ha bloqueado un PSIO original comprado en 2016,por ahora estan mirando por que ha ocurrido. Y yo sin PSIO.
TruEvilSable escribió:A mi me ha bloqueado un PSIO original comprado en 2016,por ahora estan mirando por que ha ocurrido. Y yo sin PSIO.
TruEvilSable escribió:A mi me ha bloqueado un PSIO original comprado en 2016,por ahora estan mirando por que ha ocurrido. Y yo sin PSIO.
SuperPadLand escribió:TruEvilSable escribió:A mi me ha bloqueado un PSIO original comprado en 2016,por ahora estan mirando por que ha ocurrido. Y yo sin PSIO.
Perdona, no he entendido bien ¿Te lo han bloqueado como? Te refieres al actualizarlo que se ha bloqueado?
Supongo que lo que harán será mirar si con una actualización se puede "revivir" y sino te mandarán otro. Si son medio decentes claro.
EMaDeLoC escribió:
He comprobado en mi cuenta que si haces una transferencia de propiedad del PSIO, es decir, que lo vendes o regalas a otra persona y esta lo registra en su propia cuenta de la web de PSIO, este último ha de pagar una tasa.
No se especifica la cantidad de dicha tasa, que supongo que serán una especie de "gastos de gestión" por el cambio de titularidad. Pero sea cual sea la justificación, es una cerdada cobrar por cada transferencia de propiedad del cacharro.
En cuanto al tuit, parece que StoneAgeGamer registró los PSIO que distribuia con su correo y es necesario pasarlos a los correos personales de los compradores (antes no se podía cambiar el correo de registro). En principio no deberían de cobrar ninguna tasa ya que en el momento de la transferencia especifican que solo se aplica entre particulares, no distribuidores, así que es muy posible que se trate de un error del sistema, bien en la transferencia o en el mensaje de aviso.
Así que en principio los que compraron el PSIO en SAG no pagarán nada, los que transfieran el suyo de aquí en el futuro sí, a menos que Matt rectifique. Que espero que lo haga.
Soporte del SPU, ahora los juegos que lo usen funcionarán plenamente: Vib Ribbon, Crash Bandicot, etc
Juegos que ya no tienen crasheos: 40 Winks, Langrisser IV, Survivor Redux, WipEout XL.
Juegos que ya no tienen problemas de música: Little Big Adventure, Need for Speed: Porsche Unleashed, Soul Edge, Soul Blade, Salamander, Twisted Metal Ill, WipEout 3, WWF In Your House.